
INDIVIDUAL GAME DEVELOPER
I'm an indie Unity developer and C# programmer with nearly a decade of experience crafting engaging interactive worlds. I've collaborated with diverse teams and successfully delivered numerous freelance projects, specializing in hypercasual mobile games and sophisticated Unity assets featuring advanced systems and mechanics.
CORE TECHNOLOGIES




FEATURED PROJECT

A physics-based journey in the skies. Levels filled with puzzles, obstacles, and portals, completely built in Unity 2022.2 using the High Definition Render Pipeline (HDRP).
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